@startuml
sprite $shopping_bag [48x48/16] {
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000000000000000000000000000000000000000000000000
0000000000000000000048BCCA6100000000000000000000
0000000000000000003CFFFFFFFF80000000000000000000
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00000000000000005FFFFA6448DFFFC00000000000000000
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000000000000000FFF50000000000CFF8000000000000000
000000000000004FFE000000000006FFC000000000000000
000000000000006FFA000000000002FFE000000000000000
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000000000000007FF9000000000001FFF000000000000000
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00000FFFFFFFF22EF31FFFFFFFFF90AFA0AFFFFFFF900000
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00004FFFFFFFFFC66BFFFFFFFFFFFF858FFFFFFFFFC00000
00006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000
0000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
0000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF50000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
0002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE0000
0007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000
000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
000688888888888888888888888888888888888888882000
000000000000000000000000000000000000000000000000
000DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD7000
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000
004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
000455555555555555555555555555555555555555552000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_SHOPPING_BAG(_alias) ENTITY(rectangle,black,shopping_bag,_alias,FA SHOPPING_BAG)
!define FA_SHOPPING_BAG(_alias, _label) ENTITY(rectangle,black,shopping_bag,_label, _alias,FA SHOPPING_BAG)
!define FA_SHOPPING_BAG(_alias, _label, _shape) ENTITY(_shape,black,shopping_bag,_label, _alias,FA SHOPPING_BAG)
!define FA_SHOPPING_BAG(_alias, _label, _shape, _color) ENTITY(_shape,_color,shopping_bag,_label, _alias,FA SHOPPING_BAG)
skinparam folderBackgroundColor<<FA SHOPPING_BAG>> White
@enduml